about me

Character Modelling & Look development

Over 15 years of experience working in most areas of CGI world, like advertising projects for global brands;
video games; animated series and films.

List of projects/clients:

  • Dragon Rider (currently in production) (2018)
  • Marvel’s Thor Ragnarok (2017)
  • Steve & Jacob (2015)
  • Guardianes de Oz (2014)
  • Eva (2011)
  • Crayons (currently in production)(2016)
  • Flying Squirrels (2015)
  • Pumpkin Reports (2014)
  • Bubble Bip (2013)
  • Mica (2011)
  • Zoobabu (2010)
  • Mercedes
  • Volkswagen
  • Audi
  • TNT
  • Ikea
  • Terminix
  • TVE
  • Skara The Blade Remains (2013)
  • Need For Speed Undercover Iphone (2008)
  • Common 3D Software: Maya, 3DS Max and Softimage XSI.
  • Sculpting & Painting Software: Zbrush, Mudbox, Mari and Substance (Painter and Designer).
  • Look-Dev & Rendering Software: Houdini, Katana, Mental Ray, Vray, Maxwell, Redshift and Arnold.
  • Compositing Software: Nuke and After Effects.
 

Sehsucht
Modeller – Look Dev. Artist
Start date: November 2019 – present


Axis Studios
Modeller – Look Dev. Artist
Start date: March 2019 (6,5 months)


Rise FX
Character Artist
Start date: January 2018 (5 months)


Trixter
CG Generalist
Start date: November 2017 (2 months)


Trixter
Look Dev. – Lighting Artist
Start date: July 2017 (3 months)


Juggernaut Animation Studio
Co-Owner / Character Artist
Start date: July 2013 (4 years)


IMC Toys
3D Toys Modeller
Start date: August 2015 (2 years)


B-Water
Lighting & Look Dev. Artist
Start date: March 2016 (2 months)


Mago Production
Facial Expressions Modeller
Start date: November 2014 (2 months)


Glassworks Barcelona
Character Artist / Generalist
Start date: September 2014 (1 month)


Motion Pictures
Character Artist
Start date: July 2013 (1,5 years)


Ánima Estudios
3D Lighting Artist
Start date: January 2014 (3 months)


Skara – The Blade Remains
Character Artist
Start date: February 2013 (5 months)


Triacom Audiovisual
Sets Modeller / 3D Layout Artist
Start date: October 2012 (6 months)


Vando Studio
Lighting TD / CG Generalist
Start date: January 2012 (7 months)


Furia Digital
Lighting TD / CG Generalist
Start date: October 2011 (3 months)


B.R.B. Internacional
Lighting TD / 3D Character Modeller
Start date: May 2010 (2 years)


Fassman VFX
3D Lighting Artist
Start date: February 2011 (2 months)



Elexilio
CG Generalist
Start date: April 2010 (2 months)



Elite 3D
Video Game Artist
Start date: August 2008 (10 months)



Digital-Character School
Character Artist Instructor
Start date: January 2016 -Present



La Salle
Modelling & Texturing Instructor
Start date: September 2016 (9 months)



King
CG Generalist Instructor
Start date: March 2016 (9 months)


Seeway
CG Generalist Instructor
Start date: January 2016 (1 year)


L’idem Barcelona
CG Generalist Instructor
Start date: September 2015 (10 months)


Universitat Pompeu Fabra – UPF
Maya Modelling & Mudbox Instructor
Start date: November 2013 (4 years)


Universidad de Salamanca
Maya & Zbrush Instructor
Start date: November 2009 (3 years)


Aula Temática
Maya & Zbrush Instructor
Start date: October 2006 (2,5 years)


CEADE
Maya Instructor
Start date: October 2005 (10 months)