about me

Character Modelling & Look development

With more than 15 years of experience in most areas of CGI world, working for advertising projects for global brands; video games; with the creators of legendary series like “David The Gnome” and “Dogtanian”; or films like “Marvel Thor Ragnarok” and “EVA”, awarded with a Goya for best VFX, I’m currently working on Dragon Rider Movie, in the company Rise FX, as character artist.

  • Common 3D Software: Maya, 3DS Max and Softimage XSI.
  • Sculpting & Painting Software: Zbrush, Mudbox, Mari and Substance (Painter and Designer).
  • Look-Dev & Rendering Software: Katana, Mental Ray, Vray, Maxwell, Redshift and Arnold.
  • Compositing Software: Nuke and After Effects.
Rise FX
Senior Character Artist
Start date: January 2018 – June 2018

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Trixter
CG Generalist
Start date: November 2017 (2 months)

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Trixter
Look Dev – Lighting Artist
Start date: July 2017 (3 months)

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Juggernaut Animation Studio
Co-Owner – Senior Character Artist
Start date: July 2013 (4 years)

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IMC Toys
3D Toys Modeler
Start date: August 2015 (2 years)

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B-Water
Lighting Artist & Look Development
Start date: March 2016 (2 months)

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Mago Production
Facial Expressions Modeler
Start date: November 2014 (2 months)

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Glassworks Barcelona
Senior Character Artist / Generalist
Start date: September 2014 (1 month)

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Motion Pictures
Senior Character Artist
Start date: July 2013 (1,5 years)

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Ánima Estudios
Senior 3D Lighting Artist
Start date: January 2014 (3 months)

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Skara – The Blade Remains
Senior Character Artist
Start date: February 2013 (5 months)

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Triacom Audiovisual
Senior Sets Modeler / 3D Layout Artist
Start date: October 2012 (6 months)

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Vando Studio
Lighting TD / CG Generalist
Start date: January 2012 (7 months)

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Furia Digital
Lighting TD / CG Generalist
Start date: October 2011 (3 months)

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B.R.B. Internacional
Lighting TD / 3D Character Modeler
Start date: May 2010 (2 years)

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Fassman VFX
3D Lighting Artist
Start date: February 2011 (2 months)

 

Full Animation
Lighting TD
Start date: July 2010 (3 months)

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Elexilio
CG Generalist
Start date: April 2010 (2 months)

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Elite 3D
Video Game Artist
Start date: August 2008 (10 months)

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Digital-Character School
Character Artist Instructor
Start date: January 2016 -Present

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La Salle
Modeling & Texturing Instructor
Start date: September 2016 (9 months)

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King
CG Generalist Instructor
Start date: March 2016 (9 months)

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Seeway
CG Generalist Instructor
Start date: January 2016 (1 year)

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L’idem Barcelona
CG Generalist Instructor
Start date: September 2015 (10 months)

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Universitat Pompeu Fabra – UPF
Maya Modeling & Mudbox Instructor
Start date: November 2013 (4 years)

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Universidad de Salamanca
Maya & Zbrush Instructor
Start date: November 2009 (3 years)

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Aula Temática
Maya & Zbrush Instructor
Start date: October 2006 (2,5 years)

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CEADE
Maya Instructor
Start date: October 2005 (10 months)

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